Bagman is a platform arcade game released by Valadon Automation in It was also licensed to Stern for U. Gameplay The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the Phoenix is an outer space-themed, fixed shooter similar to Taito's Space Invaders. The Phoenix mothership is one of the first video arcade game bosses to be presented as a separate challenge. This was before the term boss was coined.
The player controls a spaceship that moves horizontally at the bottom of the screen, firing upward. Dynablaster - Bomber Man by Irem licensed from Hudson Soft favorite favorite favorite favorite favorite 3 reviews. Super Pang World by Mitchell favorite favorite favorite favorite 1 reviews.
It brings six of the famed mutants together in a battle to stop the master of magnetism, Magneto, from taking over the world once and for all, while saving the life of It was licensed to Williams for distribution in North America. Moon Patrol was an early side-scrolling shooter and is widely credited for the introduction of parallax scrolling in side-scrolling video games though one article in Games Radar argues that the graphics in the game Defender would count.
The player takes the role of a Luna City police officer assigned to Sector NBA Jam rev 3. Each human player It is a platform game in which the player must guide an onscreen marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball. Marble Madness is known for using innovative game technologies. It was Atari's first to use the Atari System 1 hardware and to be programmed in the C programming language.
The game was also one Berzerk is a multi-directional shooter video arcade game, released in by Stern Electronics of Chicago. The player controls a green stick man. Using a joystick and a firing button that activates a laser-like weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, coming into contact with the electrified walls of the maze itself, or by being touched Fantastic Galaga conversion on Galaxian hardware by Taito do Brasil ?
Gauntlet is a fantasy-themed hack and slash arcade game by Atari Games. Released in October , Atari ultimately sold a total of 7, Gauntlet video game arcade cabinets. It is noted as being one of the first multi-player dungeon crawl arcade games. The player controls a blue racing car in a maze using a top-down perspective. While avoiding red enemy cars and rocks in Pac-Man fashion, there are flags to collect in each stage, with an increasing number of points per flag as a reward.
When chased, the Combat is an interesting entry in our list of the best Atari games as it technically boasts games-in one. They all basically follow the same attack pattern in different maze filled levels, with the player controlling tanks, biplanes, and fighter jets. Everyone wanted to be Han Solo after the success of the first two Star Wars Movie, and this gave young space fans the chance to head out on Asteroid-smashing adventures. As the player, you must fly a spaceship around blasting Asteroids and avoid flying saucers.
If you hit a galactic rock or get blasted by an alien, you die. The spaceship needs the player to engage thrusters to move and can drift in a single direction for a while, leaving you to shoot everything in sight. The next title in our list of the best Atari games was the most popular coin-operated arcade game of If you are ever looking for an example of the golden age of gaming, then look no further. Pole Position has also been cited as being one of the most influential racing games of all time.
The scaling sprites, unbelievably realistic driving experience, and other features such as the time trial qualifying lap before Grand Prix races made this game an instant hit with gamers the globe over. Before you can race in a GP, you have to complete a time trial, getting a time between 57 and seconds.
Race against 7 other CPU players, avoid crashes or drifting off course, and try to get that all-important win. They took their name from the next title in our list of the best Atari games, though sadly none of the band members were bears. Crystal Castles was one of the very first arcade games that actually had an ending that you could work towards.
Some of the bad guys that you will encounter as you play through the game are dancing skeletons, nasty trees, and gem eaters. Crystal Castles has a couple of neat little easter eggs hidden away for the player to find no clues from us as to what these are — that would spoil the fun! Some of you might have played the remake of Haunted House on the Wii in recent years.
The house in question is haunted by ghosts, spiders, and something that looks like a furry beach ball with eyes. The game ends if you get hit by monsters or ghouls more than nine times; needless to say that I died a lot when I played this game the first time.
There are three floors and a basement to play through, and players can use one of three items as they explore each room. You have to light a match to see what is in each area, though monsters can blow it out if they are nearby. Fans of the Mr Driller series might recognise this next title.
Dig Dug may well be the first strategic-digging-puzzle game for any home console. The level ends when you have defeated all of the enemies on the screen.
Well, you pump them full of air until they explode or crush them under falling rocks. My favourite enemies were the fire breathing dragons; I still hope I might find one when I dig in the garden. You are commenting using your WordPress. You are commenting using your Google account.
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Email required Address never made public. Name required. Follow Following. Identifier: Citation Print Generating Staff Only. Collection Overview Collection Organization. The Atari Coin-Op Division corporate records comprise linear feet of materials, and dates range between and Materials include game development documentation, focus group reports, cabinet artwork, cabinet assembly drawings, schematics, technical documentation, corporate memos, patents, financial reports, research material, sell sheets, marketing research, photographs, and various forms of magnetic tape.
These materials allow an insight on how Atari designed and developed video games. Unless otherwise noted, materials have been arranged by game, and are arranged alphabetically. Additional scope and content notes can be found within the Contents List section of this finding aid. Oversized materials, audiovisual materials, and computer media may require advanced notice to retrieve for researchers.
The Atari Coin-Op records have been arranged into thirteen series, five of which have been further divided into subseries. The materials are housed in records cartons, 9 archival document boxes, 68 flat file drawers, 2 flat boxes, 25 media boxes, and 51 rolled storage boxes. Language The materials in this collection are primarily in English, although there a few instances of Japanese. Conditions Governing Access At this time, audiovisual and digital files in this collection are limited to on-site researchers only.
It is possible that certain formats may be inaccessible or restricted. Conditions Governing Use This collection is open for research use by staff of The Strong and by users of its library and archives.
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