This is simple, elegant, and great way to get players to a higher floor in the dungeon, as it involves a sort of scale apparatus with a series of heavy objects like rubble or debris nearby. The players must put the appropriate amount of weight on one end of the scale so a party member can be lifted to the next level and drop down a rope for the rest. It's not too difficult but definitely a lot of fun if the players don't have a rope and have to catapult the last member up using the device.
This one can have a variety of settings, but the crux of it is that players must decide who is guilty of a crime. There are numerous scenarios to make this work. A person has been murdered and the suspects include the victim's violent parent who is prone to rage and a demure servant who seems honest and pitiful. In a town, this is just the average moral dilemma. If it presented as a dilemma in a dungeon, however, it gets a new spin.
If the dungeon is aligned with some evil force, the correct answer is to proclaim the servant is guilty to pass the test. In a Neutral aligned area, players must answer that there is not enough information to convict either. In a good-aligned place, the parent must be accused. Penalty for the wrong answer is up to the DM. This a great way to throw in a plot point. The puzzle is about finding the correct pages in journals, putting them in the right order, and uncovering a truth of some sort.
One way to play this is: soldiers of some battle left notes which can be found on their bodies. The players discover the truth about that battle by finding and ordering the notes e. How the DM wants to use this is up to them, but likely it should tie into some restless spirit haunting a place or person. Learning the truth will vindicate the restless spirit and allow the true villain to be punished.
The party will encounter a map which displays a dungeon in some detail but most of the writing is illegible. After deciphering the legible text only certain words can be read. Using these words alone the party must figure out where the traps are in the dungeon and where the treasure is. This will force the players to consider the context of the words used and can be a lot of fun when the words have multiple meanings. The DM can get especially creative with this: what if the map can only be read correctly if it is folded in certain ways?
This puzzle is versatile. This is one of the funnier puzzles and the DM equivalent of a dad joke. Its premise is that there is a sentence written someplace prominent in the puzzle room and a large face carved from stone is staring at the words written with glowing eyes. Maybe if the DM is particularly petty there could be some items that are related to the sentence in the room but have nothing to do with the puzzle.
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Privacy Statement. Official Club. See System Requirements. Available on PC. Capabilities Single player. Description We dare you to take a new challenge: unlock doors playing this school escape game! Show More. Players can now touch the last Seelie, popping the Great Amakuma Peak achievement and earning 5 Primogems when claimed from the achievements tab.
A chest and mechanism will also be available to interact with. Open the Luxurious Chest and then start the mechanism to lower the water level for the last time.
Glide down to claim three more chests at the bottom of the cave, and the arduous Amakumo Peak puzzle cave is finally complete. It's not one of the hardest places to explore in Genshin Impact , but it can be tedious if players are in a rush.
These memes will send even the most cold-hearted Genshin Impact fans' sides into orbit. In the meantime, Pokemon and Battle Royales will continue to whisper sweet nothings in her ear. Share Share Tweet Email.
After that is done, fans should repeat this process with a second Seelie that will have appeared, and the gate in the ground will open when the wisp is in place.
Players should now drop down into this newly accessible chasm, and they will ultimately land on a second closed gate. To get this one open, fans should head around the corner and interact with the switch that is on the wall near the Electrogranum plant. Indeed, this action will cause the gate to retract, and players should drop down yet another level and eliminate the enemy that they encounter.
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